Turbo Play uses polymorphic tracks. A track (or a layer, in video editor) can contain any number of parts and a part can contain any sort of information (audio, midi, automation, video, animation, script etc). Turbo Play also supports scenes which are track collections. You can have one active scene at a time.
The arranger features common part operations:
- Create, move, resize, copy, delete, paste parts.
- All parts have a name, a color, can belong to a part group (which moves parts together) and can be muted or locked in place.
- Semi-lock sticks the part time but allows part moving between tracks.
- Curve, Pianoroll and Score parts can also be edited together with the Combine Edit feature.
- Parts can be ghost-pasted. In that case, changes to a part automatically apply to all other ghost parts.
- Copy to Windows clipboard is supported to copy/paste parts between Turbo Play instances.
- Gap resolvers (automatically move/resize parts to fill gaps).
The video workspace is similar to the audio workspace.
The differences are:
- The media bay and the Video Preview are shown by default
- Playing the sequence renders video at runtime
- The FFmpeg tools are visible in the interface
- Lyrics are available.Lyrics can be linked to another track so releasing gaps from the one track will move the lyrics automatically.
- Animations are available.
- Part visualizations are available.
- Parts can be converted to Video with Visualization.
- For multiple tracks, Blending and MultiCut is available. If you have more than one track or you have overlapping parts, the blend option decides the way that these tracks will be blended for video export. For more, see Video Editing Modes. You can also cut a set of multiple captures for the same scene. For more, see Video Editing Modes