SVG (Windows 10+): Animate position, alpha, size and rotation
Image: Animate position, alpha, size and rotation
Shapes: Animate position, alpha, size and rotation
3D Objects: Animate alpha, position, scaling and rotation in 3 axes
The animations can be linear or smooth-stop. You can even draw your own animation path. Each object can create more than one animation.In addition, the animation editor contains a convenient way to load and manipulate 3D objects. It can load most STL and OBJ wavefront objects with their textures and manipulate their 3D scaling, 3D rotation and position in the animation.
The animation duration is, by default, the duration of the animation part. If you want, you can use the QWE and R keys to limit the animation duration (or either the source or the destination object) within the time limits of the part. For example, if the part is 10 seconds, an object can appear and start to animate at the 5th second until the 8th second.
The animation editor can also include Transitions. Right click to an empty space and there is a transitions menu. You can configure:
One on more transitions.
The direction, by default right: (the transition fades-in the animation) or left: (the transition fades out the animation).
Start and stop positions (by default 0.00 and 1.00). Alter these limits to start/end the transition not within the entire animation, but within a specific percentage.
When the animation editor is active, you can double click an object to edit it and the following shortcuts are available on the selected object:
Move between objects.
Toggle animation visibility
View area zoom
Q,W,E and R keys
Limit the animation duration within the part time.
Simulate left,double,right click on selected animation.
3D Object shortcuts:
< and >
Rotate the object. Combine with control and alt for Y or Z rotation. Combine with Shift for precise rotation.