After Jules Verne · 1904

ALivonian Mystery

a remake of “A Drama in Livonia”

A murder at a snowbound inn. An innocent man condemned. The truth lies frozen somewhere between Riga and the road east.

Into the Cold▾
The Case

A Drama in the Snow

The Baltic Provinces · Winter, 1876

A blizzard closes the roads, a lamp burns late at a lonely inn, and by morning a man is dead and a purse is gone. Suspicion falls at once on a poor, honest schoolmaster — and the whole province is content to let him hang. You are not.

A Livonian Mystery is a point-and-click whodunit after Jules Verne's A Drama in Livonia, rebuilt in a frozen Baltic winter.

I

A Snowbound Crime

Investigate a killing at an isolated inn, cut off from the world by the storm.

II

An Innocent Accused

Clear the name of a man the courts have already decided is guilty.

III

Weigh the Testimony

Question witnesses divided by old rivalries and older grudges.

IV

Pre-rendered Backgrounds

Hand-composed AI-assisted scenes of a frozen Baltic in the fading light.

V

Original Score

A cold, sweeping soundtrack for the long northern nights.

VI

Powered by Turbo Play

Built with Unity, Adventure Creator and the Turbo Play engine.

“Guilt is quick to declare and slow to undo. I have until the thaw to prove them wrong.”
— from the Investigator's Notes
The Plates

Scenes from a Frozen Winter

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Android
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iOS
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Justice, at least, is free.

The Author's Note

About Michael

I've been a passionate adventure-game player since 1990, but for years I had no way to make my own. I'm a seasoned low-level C++ audio, image and video developer — not a graphics or animation artist — and I always dreamed of remaking the stories I grew up on, from Laura Bow and Shadow of the Comet to the mysteries of Jules Verne.

The combined power of Unity, Adventure Creator and the AI tooling I've built into Turbo Play finally made it possible. This is my attempt to carry Verne's cold, human drama into a game you can walk through, clue by clue.

— Michael Chourdakis
Correspondence

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